Cb Games Dev «1080p»

using System;

// Update game state Update();

private void Render() { // Render game graphics } } cb games dev

// Render game Render(); } }

public GameLoop() { isRunning = true; }

class GameLoop { private bool isRunning;

private void HandleEvents() { // Handle user input and other events } using System; // Update game state Update(); private

public void Run() { while (isRunning) { // Handle events HandleEvents();

private void Update() { // Update game logic and state } // Update game state Update()